This is the work in progress base mesh for the Nurse Tristan character. I'm modeling her legs because in some positions they may be visible under her short skirt, and I want her to be able to cross her legs. Also, lack of a crack in the gluteus maximus is due to the fact that she will be wearing a skirt and will be absent a wedgie.
Please forgive the unfortunate shading in her nether regions. I can fix it with two expertly applied triangles, but I am keeping everything in quads until I take it over to Mudbox to sculpt. I will be using this base mesh to create my low poly afterward, at which time I will attend to the matter as it deserves, though in all likely-hood the issue will vanish beneath a skirt before it even gets that far.
Currently the model is clocking in at a respectable 1,288 tris.
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